Golden Krone Hotel and my Zombie Ray Casting Construct 3 Template
Playing Golden Krone Hotel and it's kicking my ass!
The soundtrack is immersive and the game just *feels good. Solid.
I was turned on to it by RogueLike Radio episode 138.
http://www.roguelikeradio.com/2017/08/episode-138-golden-krone-hotel.html
They interview the creator Jeremiah Reid.
It's hard to believe this started out as a 7 day Roguelike. It seems really big in its scope. The idea of making a Roguelike that fast with any kind of complexity at all.. I find somewhat intimidating. Ill have to check out what the 7 day RL was like....
I didn't have to wonder long, because the original 7drl release is still available right here:
http://humbit.com/gkh/gkh-v1.0/index.html
...And it's not at all comfortingly incomplete. It's a really complete and playable game with the light and dark vampire mechanics in place. It's a fantastic for a 7drl.
Anyhow it inspired me to get to work on SOMETHING, because I've been really non-productive game wise the past few weeks.
I'm still working on my Construct 3 RayCasting game template which I would like to release on the Scirra store.
I'm making a zombie shooter as a template with indoor and outdoor areas. Just walls. Very old school ray casting. Pretty cool for a 2d engine though.
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